The Risks and Dangers of Anonymous Question Apps

The Risks and Dangers of Anonymous Question Apps

In 2009 and 2010, anonymous question-and-answer apps exploded in popularity. These apps, which target young users, include Spring.me, founded in 2009, and ASKfm, launched in 2010. Newer apps, such as NGL and Sendit, integrate with social media sites such as Snapchat...
Instagram and Teen Mental Health

Instagram and Teen Mental Health

Instagram is incredibly popular among teenagers. In 2018, the Pew Research Center found that 72% of teenagers used the app. That percentage is even higher now. Over the course of the pandemic, teen social media use increased by 17%. Moreover, the pandemic also led...
5 Apps that Facilitate Social-Emotional Learning

5 Apps that Facilitate Social-Emotional Learning

According to EdTech, social-emotional learning (SEL) is “the process in which students develop the necessary soft skills to collaborate effectively with their peers.” Social-emotional learning also helps students learn how to process and deal with their own...
How Students Bypass Internet Filters on School Computers

How Students Bypass Internet Filters on School Computers

The Children’s Internet Protection Act (CIPA) requires school districts to monitor and supervise technology use by students and staff. In the classroom, teachers often take on part of this responsibility through active monitoring of student computer screens....
Using Technology to Foster Social-Emotional Learning

Using Technology to Foster Social-Emotional Learning

Educational technology has opened up a new world of learning possibilities. Virtual reality and infographics help visual and kinetic learners in a way not possible with lectures alone. During the coronavirus pandemic, technology helped schools keep students safe while...
5 Educational Technology Trends for 2020

5 Educational Technology Trends for 2020

Immersive learning through virtual reality. Digital lessons personalized for each student. Online games that teach important information while showing students that learning is fun. At the beginning of the 21rst century, these three things seemed like futuristic,...